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Top eLearning Trends for 2017

Published: August 16, 2017
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Elearning trends for 2017 & beyond?

The eLearning industry is constantly evolving and changing as technology gets more advanced, giving people a wider variety of tools for learning. Through this change, companies within the eLearning sector have to keep on top of modern trends to stay competitive within the industry and gain customer satisfaction. In this blog, we look at some of the biggest eLearning trends of 2017.

Mobile

With most of the modern workforce consisting of millennials, mobile learning is an important tool for eLearning. Mobile devices are extremely popular in the modern world, with the number of mobile phone users expected to be at 4.7 billion by the end of 2017 (Piejko, 2016), which shows mobile learning will be suited to many people’s learning needs. Mobile phones aren’t just used for their traditional methods of phoning and texting people anymore; instead, they have evolved to be able to access a whole web of information through internet access and applications. Mobile apps can be implemented into an eLearning company strategy by allowing learners to access their material through their mobile devices. It is a good strategy for an eLearning company to use because, according to reports, the revenue for mobile learning will be at $37 billion by 2020 (Roth, 2016), meaning there is loads of profit to be made in mobile learning.

Gamification

Gamification is a trend which is growing more and more within the eLearning industry. Many people think traditional learning methods, such as reading out of a book, can be boring and gamification offers learners the opportunity to have fun whilst learning. Studies show you remember less of what you ‘read’ and more of what you ‘do’. This is why gamification should be used within eLearning practices and strategies because it can enhance a learner’s engagement. The total global revenue in the eLearning gamification market is estimated to be $8,500 million by the end of 2017 (Pandey, 2015), making it a highly successful and profitable trend for the eLearning industry to follow.

gamification edited

Video

Like mobile learning and gamification, video allows learners to engage with content more engagingly and enticingly and is a good way of getting brand awareness for your company. According to studies, the video will account for 80% of the global internet traffic (Jarboe, 2017), showing it is a prevalent and essential technology practice. The eLearning industry can use video as part of its strategies. They are an effective method of processing important content for learning, and the idea of loads of important information being compressed into a highly informative and engaging video will most likely have more appeal to a learner than reading pages of content. A way to be even more creative in video learning is by making your videos interactive for the watching audience. An interactive video implements interactive elements into a video, such as questions and graphic elements asking the viewer to participate. They are good marketers as they form a deeper engagement with their customers and audiences.

 

More collaboration and social learning.

E-learning is not just about individual learning; it can also facilitate collaboration and social learning. In 2017, we will see an increase in the use of tools and platforms that allow students to work together and share knowledge.

Personalized and adaptive learning.

One of the benefits of e-learning is that it allows for a more personalized and tailored learning experience. In 2017, we will see an increase in the use of adaptive learning technologies, which can automatically adjust the difficulty and content of a lesson based on the individual student’s needs and abilities.

Conclusion

In conclusion, e-learning has become a popular and effective method for education and training in recent years. The trends in e-learning for 2017 indicate continued growth and advancement in this field.

One trend is the increasing use of mobile technology for e-learning. With the widespread availability and use of smartphones and tablets, learners can access e-learning courses and materials on the go, allowing for greater flexibility and convenience in their learning.

Another trend is the integration of social media and networking into e-learning. This allows for greater collaboration and communication among learners and provides a platform for sharing resources and knowledge.

The use of gamification in e-learning is also on the rise. This involves incorporating game-like elements, such as points, badges, and rewards, into the learning experience, making it more engaging and enjoyable for learners.

The rise of massive open online courses (MOOCs) is also a notable trend in e-learning. These courses provide high-quality education from top institutions at no cost, making them accessible to a wider audience.

Additionally, virtual reality (VR) and augmented reality (AR) in e-learning is gaining popularity. These technologies provide immersive and interactive learning experiences, allowing learners to experience and practice skills in a virtual environment.

Overall, the trends in e-learning for 2017 point to the continued growth and evolution of this field. With mobile technology, social media, gamification, MOOCs, and VR/AR, e-learning is becoming more accessible, engaging, and effective for learners.

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